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Tech & Innovation·September 13, 2026·1 min read

ArenaNet says Guild Wars 3's new momentum system creates a 'seamless sense of movement you'd expect to see in an action game' by connecting all movement and combat abilities to create 'fluid movement'

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Designing a single momentum system that unifies movement and combat is a reminder that players now expect continuous, physics-aware interaction, not discrete modes. If you’re building real-time experiences—games or otherwise—your control systems need to feel this integrated or they’ll feel dated on arrival.