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Tech & Innovation·July 7, 2026·1 min read

'Clair Obscur showed that you can take a genre and do it in a different and interesting way' — The Blood of Dawnwalker director says the ambitious game was made out of a 'love for RPGs'

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Blood of Dawnwalker leaning into genre subversion out of “love for RPGs” is a reminder that differentiation often comes from teams deeply embedded in a niche, not tourists chasing trends. When you staff new product lines, bias toward builders who genuinely live the category you’re targeting.