
Diablo 5 senior game director says the game will tell 'three stories,' including the past, the present desolation of Diablo's takeover, and the future 'terror forming' of the Sanctuary
THE SO WHAT
Structuring Diablo 5 around past, present, and future arcs is a bet that long-lived IP has to feel like a persistent universe, not just a sequel. For narrative-heavy franchises, the bar is now multi-timeline worldbuilding that can support years of content and monetization.
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