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Tech & Innovation·October 12, 2026·1 min read

Every Remedy game has an 'absolute evil lurking' at its core that affects the music, says Control Resonant composer, and he uses the player's 'intelligence and the ability to think' to portray the 'psychological aspect' in the soundtrack

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Remedy’s approach — using music to encode an “absolute evil” that players infer rather than see — is a reminder that good systems design trusts user intelligence. For product teams, not every insight needs a dashboard; sometimes the right ambient signal beats another alert.