
Star Wars Zero Company is XCOM set in a galaxy far, far away, and even those unfamiliar with turn-based tactics games like me can easily get hooked by it
THE SO WHAT
A licensed Star Wars tactics game that hooks players new to the genre is a reminder that IP plus accessible design can expand niche mechanics into mass markets. For game studios, the bar is shifting from pure difficulty to onboarding and stickiness for non-core audiences.
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