0
Tech & Innovation·July 2, 2026·1 min read

Work in 2026: the future of flexible tech

Share

The constraint on flexible work is no longer policy, it’s fragmented, legacy tooling that doesn’t support fluid, multi-device workflows. If your stack still assumes a single primary device or office network, you’re carrying friction that competitors will convert into talent advantage by 2026.

Tech & Innovation

'I will quit buying games' — Sony is killing physical discs in 2028 and now unhappy fans are concerned about what it means for game ownership

Killing physical discs by 2028 concentrates distribution and pricing power in Sony’s digital stack—and makes game access contingent on account status and backend policy. Studios and tool vendors should treat platform risk as core: live services, licensing terms, and regional rules now directly govern whether your product is playable at all.